The Dota Underlords Proto Pass was a brilliantly engaging progression system that masterfully hooked players with its rewarding daily quests and exclusive cosmetic unlocks, making every match a strategic adventure.
Looking back from 2026, I can still vividly remember the excitement surrounding the Auto Chess craze of the late 2010s. What began as a humble Dota 2 custom game mode exploded into a global phenomenon, capturing the imagination of strategy gamers everywhere. I was right there in the thick of it, eagerly downloading Valve's official standalone take on the formula, Dota Underlords, the moment it became available. The game felt like a fresh, competitive puzzle, and its initial early access phase was defined by one key feature that kept us all grinding matches: the Proto Pass.

The Proto Pass was Valve's first foray into a progression system for Underlords, and for a game still clearly in development, it was a brilliant hook. The concept was beautifully simple and became my daily ritual. I'd fire up the game on my PC or during commutes on my phone (the seamless cross-play was a godsend), queue for a multiplayer match or test my strategies against the challenging 'hardcore' bots, and watch that experience bar tick upwards after every game. It wasn't just about mindless play, though. The inclusion of daily quests added a layer of directed engagement. I remember days where I'd specifically hunt for wins with Elusive alliances or force Mage compositions just to complete an objective and earn that sweet, sweet bonus XP. It turned each session into a mini-adventure with its own goals.
As I leveled up the Proto Pass, the rewards started rolling in. While by today's standards they might seem modest, at the time, each unlock felt like a meaningful mark of progress. Reaching Level 5 was a major milestone for every player, myself included. The reward was the crown jewel of the pass: a brand new game board. Changing the entire battlefield's aesthetic wasn't just cosmetic; it fundamentally altered the feel of every subsequent match I played on it. It was proof of my dedication. Beyond the board, the pass showered me with all sorts of flair to personalize my corner of the Underworld:
🎆 Visual Effects: New win streak animations and respawn effects made my victories and comebacks feel more dramatic.
🚩 Profile Customizers: I collected an assortment of banners, standards, and portrait rings to make my player profile stand out.
🎇 Celebration Tools: Unlocking new fireworks and 'yo' emotes gave me fun ways to interact with (or gently taunt) opponents.
The progression felt steady and rewarding. The structure was familiar from other games, but seeing it implemented in this nascent, constantly evolving Auto Chess title made the journey special. It gave a tangible sense of growth parallel to my improving rank on the ladder.
Even back then, playing through the Proto Pass, I had a strong feeling this was just the beginning. The game was a live service, constantly being tuned and updated. I'd often speculate with friends about what the 'full' battle pass would look like upon the game's official release. We all anticipated that the reward quality would skyrocket. The most exciting prospect was the promised addition of chooseable personas. We dreamed of Valve eventually flooding the game with unique hero skins, board themes, and possibly even music packs. The Proto Pass felt like a proof of concept—a successful one that proved players like me were hungry for long-term goals and ways to express ourselves.
From the vantage point of 2026, the Dota Underlords Proto Pass represents a specific, nostalgic moment in gaming history. It was the bridge between a viral mod and a polished, standalone title. It provided the framework for player engagement that would become standard. I spent countless hours strategizing over alliances, desperately rolling for that final Tier 3 unit to complete my composition, all while that XP bar quietly filled in the background. It was a testament to the game's core hook: that perfect blend of deep strategy, accessibility, and satisfying incremental reward. While the Auto Chess landscape has evolved dramatically since then, with new mechanics and franchises entering the fray, I'll always look back fondly on those early days of Underlords and the simple, compelling grind of its very first battle pass.